Breeze
SpellTier 2 Max Level 8
Description
- Skill Type
- Target Heal
- Effect
- 750 (+350/lvl) hp
{NAME}
Lvl {LEVEL}
{MANACOSTS} mana {CASTRANGE} yd range
{CASTTIME} cast {COOLDOWN} cooldown
Restores {HEALSHEALTH} Hit points.
Lvl {LEVEL}
{MANACOSTS} mana {CASTRANGE} yd range
{CASTTIME} cast {COOLDOWN} cooldown
Restores {HEALSHEALTH} Hit points.
Requirements
- Skill Points Spent
- 20
- Prerequisite
- Spirit of Wolf Lvl 1
Cost & Timing
- Mana Cost
- 90 (+15/lvl)
- Cast Time
- 0.5s
- Cooldown
- 5s
- Range
- 6 yd
Healing
- Heals Health
- 750 (+350/lvl)
- Target
- Self & Others
Level Scaling
| Level | Mana Cost | Heals Health |
|---|---|---|
| 1 | 90 | 750 |
| 2 | 105 | 1,100 |
| 3 | 120 | 1,450 |
| 4 | 135 | 1,800 |
| 5 | 150 | 2,150 |
| 6 | 165 | 2,500 |
| 7 | 180 | 2,850 |
| 8 | 195 | 3,200 |
Mechanics
Healing Formula
Final Heal = Base Heal + RoundToInt(Base Heal × min(WIS × 0.004, 5.0))
Critical Heal: on crit → 90% ×2.0 | 10% ×3.0
Effective Cast Time = castTime − (castTime × spellHaste)
Learned by Classes