Frostbite Strike

Spell
Max Level 30
Description
Skill Type
Target Projectile
Effect
60 (+60/lvl) cold dmg, 1% (+1%/lvl) stun (1s)
Cost & Timing
Mana Cost
15 (+15/lvl)
Cast Time
1s
Cooldown
30s
Range
8 yd
Damage
Damage
60 (+60/lvl)
Damage Type
Cold
Crowd Control
Stun Chance
1% (+1%/lvl)
Stun Duration
1s
Level Scaling
Skill LevelDamageMana CostStun Chance
160151%
2120302%
3180453%
4240604%
5300755%
6360906%
74201057%
84801208%
95401359%
1060015010%
1166016511%
1272018012%
1378019513%
1484021014%
1590022515%
1696024016%
171,02025517%
181,08027018%
191,14028519%
201,20030020%
211,26031521%
221,32033022%
231,38034523%
241,44036024%
251,50037525%
261,56039026%
271,62040527%
281,68042028%
291,74043529%
301,80045030%
Mechanics

When used by a mercenary, skill level = floor(regular level ÷ 5) + floor(veteran level ÷ 10), capped at max skill level.

Damage Formula

Pre-Mitigation
Skill Damage + Magic Damage
Magic Damage
(INT × 1.5 + wand.magic + equip.magic) × (1 + passive% + buff%)

Damage Pipeline

  1. Variance: ×0.9–1.1
  2. Backstab (behind target): +10% | Rogue w/ Improved Backstab: +25%
  3. Level difference: ±2% per level (max ±20%)
  4. Slayer reduction (boss/elite → player): −slayerLevel × 10%
  5. Enrage (<25% HP, non-spell): Player +33% | Monster +50–100%
  6. Mitigation: −ceil(dmg × clamp(target.coldResist × 0.0005, 0, 0.9))
  7. Crit: ×1.5
  8. Radiant Aether (15% on crit, consumes 1 item): ×3 on top → ×4.5

Resist Chance

clamp(
  target.coldResist × 0.0005
  + (target.level − attacker.level) × 0.005
  − attacker.accuracy
, 0, 0.9)

Target moving:
resist −0.25, damage +10%
Backstab:
resist × 0.8

Effective Cast Time = castTime − (castTime × spellHaste)

Stun

Applies on a single roll. Cannot apply while the target is feared. Duration stacks: extends the existing stun end time rather than replacing it. Bear mounts have a 90% chance to resist any stun.

Used by Pets