Lizardman Attack
Max Level 1
Description
- Skill Type
- Target Damage
- Effect
- 20 dmg, 1% (+0.3%/lvl) stun (1s)
Cost & Timing
- Cast Time
- 0.9s
- Cooldown
- 1.5s
- Range
- 1 yd
Damage
- Damage
- 20
- Damage Type
- Normal
Crowd Control
- Stun Chance
- 1% (+0.3%/lvl)
- Stun Duration
- 1s
Mechanics
Damage Formula
- Pre-Mitigation
- Skill Damage + Attack Damage
- Attack Damage
- baseDamage(level) × (1 + passive% + buff%)
Damage Pipeline
- Variance: ×0.9–1.1
- Backstab (behind target): +10% | Rogue w/ Improved Backstab: +25%
- Level difference: ±2% per level (max ±20%)
- Slayer reduction (boss/elite → player): −slayerLevel × 10%
- Enrage (<25% HP, non-spell): Player +33% | Monster +50–100%
- Mitigation: −ceil(dmg × clamp(target.defense × 0.0005, 0, 0.9))
- Crit: ×1.5
- Radiant Aether (15% on crit, consumes 1 item): ×3 on top → ×4.5
Block/Miss Chance
clamp(
clamp(target.baseBlock +
target.defense × 0.0001 + buffs, 0, 0.8)
+ clamp((target.level − attacker.level)
× 0.005, −0.1, 0.1)
−
attacker.accuracy
, 0, 0.9)
- Target moving:
- resist −0.25, damage +10%
- Backstab:
- resist × 0.8
Stun
Applies on a single roll. Cannot apply while the target is feared. Duration stacks: extends the existing stun end time rather than replacing it. Bear mounts have a 90% chance to resist any stun.
Used by Monsters (15)
Sszaryx Lv 55
Thalassor Lv 54
Teleri Guardian Lv 53
Teleri Elder Lv 50
Zyrath Lv 50
Seer Kzhal Lv 42
Chief Lizardman Lv 35
Guardian Gairzag Lv 22
Lizardman Cultist Lv 50-54
Lizardman Zealot Lv 50-55
Teleri Warrior Lv 47-55
Teleri Scholar Lv 45-56
Lizardman Warrior Lv 20-41
Lizardman Sentinel Lv 16-40
Cave Lizardman Lv 13-20