Veil of Sanguine Doom
Spell- Skill Type
- Area Debuff
- Effect
- -1 speed, -300 def, -150 magic res, -150 poison res, -20% accuracy, -20% block, 250 dmg/s, 50% cleanse resist, 1m
A crimson mist weakens resistances, accuracy, speed, and drains HP over time for {BUFFTIME}.
- Mana Cost
- 150
- Cast Time
- 0.8s
- Cooldown
- 60s
- Range
- 12 yd
- Duration
- 60s
- Movement Speed
- -1
- Defense
- -300
- Magic Resist
- -150
- Poison Resist
- -150
- Accuracy
- -20%
- Block Chance
- -20%
- Health/sec
- -250
Debuff Scaling
No attribute scaling (bonusAttribute = 0).
Resist Chance
clamp(
target.magicResist × 0.0005
+
clamp((target.level − caster.level) × 0.005,
−0.1, 0.1)
− caster.accuracy
,
0, 0.9)
Cleanse Resistance
Starts with 3 counters. Cleansing removes 1 counter guaranteed, plus 2 independent 50% chances to remove 1 more each. Debuff removed when counters reach 0. DoT damage reduced while partially cleansed (2 counters → ×0.9, 1 counter → ×0.8).
Effective Cast Time = castTime − (castTime × spellHaste)
Block Chance
Flat additive modifier to the target's block chance. Block chance is capped at 80% before accuracy and level difference are applied. Final miss probability is capped at 90%.
Accuracy
Flat modifier subtracted from the target's block and resist chance. Higher accuracy makes attacks harder to block or resist. Capped between -50% and 100%.