Circle of Blood
Spell Max Level 1
Description
- Skill Type
- Area Damage
- Effect
- 2,000 magic dmg, 100% lifetap, +1 aggro
Cost & Timing
- Mana Cost
- 250
- Cast Time
- 0.8s
- Cooldown
- 30s
- Range
- 10 yd
Damage
- Damage
- 2,000
- Damage Type
- Magic
- Lifetap
- 100%
- Aggro
- 1
Mechanics
Damage Formula
- Pre-Mitigation
- Skill Damage + Magic Damage
- Magic Damage
- baseMagicDamage(level) × (1 + passive% + buff%)
Damage Pipeline
- Variance: ×0.9–1.1
- Backstab (behind target): +10% | Rogue w/ Improved Backstab: +25%
- Level difference: ±2% per level (max ±20%)
- Slayer reduction (boss/elite → player): −slayerLevel × 10%
- Enrage (<25% HP, non-spell): Player +33% | Monster +50–100%
- Mitigation: −ceil(dmg × clamp(target.magicResist × 0.0005, 0, 0.9))
- Crit: ×1.5
- Radiant Aether (15% on crit, consumes 1 item): ×3 on top → ×4.5
Resist Chance
clamp(
target.magicResist ×
0.0005
+ (target.level −
attacker.level) × 0.005
−
attacker.accuracy
, 0, 0.9)
- Target moving:
- resist −0.25, damage +10%
- Backstab:
- resist × 0.8
Aggro
min(target.HP,
- skillAggro + caster.maxHP
- + damage
- + round(stunChance × stunTime × 10)
- + round(fearChance × fearTime × 10)
)
Effective Cast Time = castTime − (castTime × spellHaste)
Lifetap
Heals the attacker for a percentage of actual damage dealt, after all mitigation (resists, crits, etc.). The heal amount is rounded down.
Used by Monsters (1)
Morwyn Bloodmoon Lv 55