Pierce
Weapon Strike Max Level 30
Description
- Skill Type
- Target Damage
- Effect
- 10 (+10/lvl) dmg
{NAME}
Base Skill
Perform a stab attack to deal {DAMAGE} physical damage to your target using your equipped weapon. Generate rage equivalent to 33% of the damage dealt.
Base Skill
Perform a stab attack to deal {DAMAGE} physical damage to your target using your equipped weapon. Generate rage equivalent to 33% of the damage dealt.
Cost & Timing
- Cast Time
- 0.4s
- Cooldown
- 1s
- Range
- 1 yd
Damage
- Damage
- 10 (+10/lvl)
- Damage Type
- Normal
Level Scaling
| Level | Damage |
|---|---|
| 1 | 10 |
| 2 | 20 |
| 3 | 30 |
| 4 | 40 |
| 5 | 50 |
| 6 | 60 |
| 7 | 70 |
| 8 | 80 |
| 9 | 90 |
| 10 | 100 |
| 11 | 110 |
| 12 | 120 |
| 13 | 130 |
| 14 | 140 |
| 15 | 150 |
| 16 | 160 |
| 17 | 170 |
| 18 | 180 |
| 19 | 190 |
| 20 | 200 |
| 21 | 210 |
| 22 | 220 |
| 23 | 230 |
| 24 | 240 |
| 25 | 250 |
| 26 | 260 |
| 27 | 270 |
| 28 | 280 |
| 29 | 290 |
| 30 | 300 |
Mechanics
Damage Formula
- Pre-Mitigation
- Skill Damage + Attack Damage
- Attack Damage
- (STR × 1.0 + equipment bonuses) × (1 + passive% + buff%)
Damage Pipeline
- Variance: ×0.9–1.1
- Backstab (behind target): +10% | Rogue w/ Improved Backstab: +25%
- Level difference: ±2% per level (max ±20%)
- Slayer reduction (boss/elite → player): −slayerLevel × 10%
- Enrage (<25% HP, non-spell): Player +33% | Monster +50–100%
- Mitigation: −ceil(dmg × clamp(target.defense × 0.0005, 0, 0.9))
- Crit: on crit → 95% ×1.5 (normal) | 5% ×2.0 (super)
- Radiant Aether (15% chance on crit, consumes 1 item): ×3 on top → ×4.5 or ×6.0
Block/Miss Chance
clamp(
clamp(target.baseBlock + target.defense × 0.0001
+ buffs, 0, 0.8)
+ clamp((target.level − attacker.level) ×
0.005, −0.1, 0.1)
− attacker.accuracy
, 0, 0.9)
- Target moving:
- chance − 0.25, damage +10%
- Backstab:
- chance × 0.8
Mercenary weapon strike: attack interval = cast time + cooldown × (1 − haste). Weapon delay has no effect. Cooldown scales linearly with haste up to the cap.
Used by Pets