Rogue Mercenary
MercenaryClass: Rogue
Recruited At
Skills (4)
| Effect | Cost | Cooldown | Cast Time | |||
|---|---|---|---|---|---|---|
| Pierce | target damage | 30 | 10 (+10/lvl) dmg | — | 1s | 0.4s |
| Strong Stab | target damage | 30 | 60 (+60/lvl) dmg | 25 (+25/lvl) | 12s | 0.4s |
| Poisoned Strike | target damage | 30 | 60 (+60/lvl) poison dmg | 25 (+25/lvl) | 12s | 0.4s |
| Crippling Strike | target debuff | 30 | -0.5% (-0.5%/lvl) phys dmg, 30s | 20 (+20/lvl) | 30s | 0.6s |
Mechanics
- Resource
- Rage
- Level
- Matches your regular level
- Level Bonuses
- Dex every 2 lvls · Str every 3 · Con every 4 · Int every 5 · Wis & Cha every 6
- Skill Levels
- floor(regular level ÷ 5) + floor(veteran level ÷ 10), capped at each skill's max level
- Veteran Bonuses
- Per veteran level: +1% HP, +1% rage, +1 damage
Every 2nd veteran level: +1 defense and all resistances - Active Limit
- 1 at levels 10–19 · 2 at 20–29 · 3 at 30–49 · 4 at 50+
- Max Stored
- 6
- Stance
- Aggressive (attacks your target) or Defensive (retaliates only)
- Equipment
- Can be equipped with gear to boost stats
- Recruit Cost
- 50–2,500 gold, scales with your regular and veteran level
- On Death
- Stays dead. Resurrection costs the same as recruiting.