Ranger Mercenary
MercenaryClass: Ranger
Recruited At
Skills (4)
| Effect | Cost | Cooldown | Cast Time | |||
|---|---|---|---|---|---|---|
| Explorer Shot | target projectile | 30 | 10 (+10/lvl) dmg | — | 1s | 0.8s |
| Hunter's Sigil | target debuff | 30 | -50 (-10/lvl) def, 30s | 50 (+5/lvl) | 30s | 0.6s |
| Stunshot | target projectile | 30 | 50 (+50/lvl) dmg, 1% (+1%/lvl) stun (1s) | 10 (+10/lvl) | 30s | 0.8s |
| Spirit of Wolf | area buff | 1 | +1.25 speed, 1800s | 150 | 30s | 0.8s |
Mechanics
- Resource
- Mana
- Level
- Matches your regular level
- Level Bonuses
- Dex every 2 lvls · Con every 3 · Str every 4 · Wis every 5 · Int & Cha every 6
- Skill Levels
- floor(regular level ÷ 5) + floor(veteran level ÷ 10), capped at each skill's max level
- Veteran Bonuses
- Per veteran level: +1% HP, +1% mana, +1 damage
Every 2nd veteran level: +1 defense and all resistances - Active Limit
- 1 at levels 10–19 · 2 at 20–29 · 3 at 30–49 · 4 at 50+
- Max Stored
- 6
- Stance
- Aggressive (attacks your target) or Defensive (retaliates only)
- Equipment
- Can be equipped with gear to boost stats
- Recruit Cost
- 50–2,500 gold, scales with your regular and veteran level
- On Death
- Stays dead. Resurrection costs the same as recruiting.